Talent Show

Ideal format for carrying out real interactive and multimedia competitions among competing contestants.

Get involved with the Talent Show

A powerful tool to realize, through
advanced hardware and software, true interactive and multimedia challenges aimed at decreeing the most deserving among the competing contestants.

Performances, beauty or singing contests, practice rehearsals, music videos or short films-any idea and formula can be submitted for participants’ judgment!

The audience will then decide, through their vote, the final ranking and therefore the winning performance.

Who will stand out through their skills as a singer, storyteller, or dancer?

ex. Voting of music videos

Talent show: how it works

During the event, the presenter leads the entire show using a big screen. Each contestant has a personalized card that is displayed on the screen before his or her performance. At the end of the performance, the audience or jury use the wireless Keypads to cast their votes. The results are displayed in real time on the screen.

VOTING SEQUENCE

The voting card summarizing the characteristics of the performance is initially shown on the screen. Next, the live performance takes place or a video related to the performance is shown. At the end of the performance, the voting card is again shown with a timer in the lower right corner. The time allowed to cast a vote using the buttons on the wireless button pad is limited. You can assign a value from 1 to 5, 1 to 10 or 5 to 10 for voting. During the voting phase, an animated graphic appears on the screen with random numbers identifying the current vote. When the time expires, a graphic with the words “voting ok” appears.

RESULTS

You can choose whether to display the voting results after each performance or to hide them and show them only at the end of all performances/votes in the final ranking. You can also decide whether the results displayed after each vote represent the average of the votes cast by each button panel or the sum of all votes.

FINAL RANKING

At the end of all voting, a final ranking is developed that determines the top positions and the winning performance. Again, you can choose whether the results displayed in the final ranking represent the average or the sum of the votes for each performance from all the button panels. You can schedule when to display the final standings and, starting from the third position, decide whether to show a compelling video with animated graphics between the top two performances in the standings, culminating with the winning performance. Afterwards, a summary slide of all performances with their scores can be displayed.

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Some of the brands we have collaborated with

Every year hundreds of small, medium and large companies use our Interactive Formats to make their Corporate Events more engaging

Samsung has been using our system for several years to measure the readiness of salespeople to entertain and improve brand awareness at events dedicated to electronics houses that handle its products.

Top Italian Universities innovate orientation activities with the HiGH SCHOOL GAME educational contest of which they are scientific partners. More than 150,000 students enroll each year, 15,000 of whom attend open days.

Unieuro chooses our system to improve engagement and brand awareness at various annual meetings with owners and employees of its 500 stores.

 

Presidency of the Council of Ministers and the Ministry of Labor and Social Policy. carry out with our system various initiatives during fairs and orientation events in order to promote Universal Civil Service to high school students.

 

Sara Assicurazioni, Amissima and Anas have promoted several Thematic Contests on Road Safety aimed at young people.

 

Bulgari used electronic voting to engage participants in annual meetings and find out their opinions on certain corporate issues.

Meetic organized several evenings with interactive games to entertain and stimulate club memberships.

Enel Green Power used the team quiz show to engage its salespeople during conventions.

 

Air France and KLM used the electronic voting system to engage and reward their international teams during conventions.

Ethos Perfumeries used quizzes aimed at consortium owners during the company convention.

Hilti used the game contest during the company dinner for brand awareness activities.

Kawasaki in its dealer meetings has used the interactive survey to find out useful information for future strategies, and at company dinners the edutainment quiz show.

Extra Bank chose one of our game contests during the young bank employees’ company dinner where some questions relevant to the company and its products were included in the game context.

Banco BPM used our systems for an engaging quiz event that took place outdoors in a magnificent snowy square.

Algida used our system at the annual meeting of its commercial agents to improve engagement.